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November 1, 2007: XNA PC.XBOX360 C# Game programming (Traditional Chinese Version) was published on November 1, 2007. This book mainly focuses on a simple driving game, City Racer, and covers basic elements needed for developing video games. The game demo shows readers how to use XNA and HLSL to render fancy game graphics, such as reflecting car body, shadow, light effect, transparency, and so on. You can also learn how to use XACT to create sound effects for your game. A professional physics engine, ODE.NET is also introduced and applied to the car motion.
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Some of our web pages
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Reference Readings - Start Developing games for XBOX360. - About the Physics Engine, Gravity (ODE.net 0.8)
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