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November 1, 2007:

XNA PC.XBOX360 C# Game programming (Traditional Chinese Version) was published on November 1, 2007.

This book mainly focuses on a simple driving game, City Racer, and covers  basic elements needed for developing video games.  The game demo shows readers how to use XNA and HLSL to render fancy game graphics, such as reflecting car body, shadow, light effect, transparency, and so on. You can also learn how to use XACT to create sound effects for your game. A professional physics engine, ODE.NET is also introduced and applied to the car motion.

 

   


Dear Readers:

Some of our web pages are still under construction and will be coming soon. Thanks for your patience.
 

 

 

Reference Readings

- Why using XNA and C#?

- Start Developing games for XBOX360.

- About the Physics Engine, Gravity (ODE.net 0.8)